Computer Science
University of Toronto
When I'm not coding:
My research focuses on developing innovative solutions for 3D/4D reconstruction, generation, and editing. As a PhD student, my research advances controllable generative modelling to enable Photoshop-like workflows for static and dynamic 3D scenes. I leverage the power of large-scale generative models to revolutionize the way we interact and manipulate with scenes and objects. With a strong belief in the intuition and creativity enabled by 3D/4D interfaces, I aim to expand the capabilities of generative models beyond 2D image synthesis and bring them into the third dimension.